AI Insights · Timothy · July 2024
Top 5 Paid Games on Android in Australia: Q2 2024 Performance
Discover the performance trends of the top 5 paid games on the Android platform in Australia for Q2 2024, including downloads, revenue, and active user data.
In Q2 2024, the top 5 paid games on the Android platform in Australia demonstrated varied performance trends in terms of downloads, revenue, and weekly active users. Here’s a detailed look at how each game fared during this period, based on data from Sensor Tower.
Minecraft from Mojang saw a steady weekly revenue, peaking at approximately $12K in the last week of June. Downloads started at 511 in early April but decreased to 244 by the end of June. Weekly active users remained relatively stable, fluctuating around 125K throughout the quarter.
Bloons TD 6 by ninja kiwi experienced a weekly revenue peak of $3.3K in mid-May. Downloads were highest at 219 in early April but trended downwards to 120 by the end of June. Weekly active users started at 2.8K and ended at 2.2K, showing a gradual decline.
Dice With Buddies™ Social Game from Scopely saw significant revenue growth, peaking at $2K in early June. Downloads were low, starting at 62 in early April and dropping to 50 by the end of June. Weekly active users saw a decrease from 282 at the beginning of April to 268 by the end of June.
Slay the Spire by Humble Games had fairly stable revenue, with a peak of $976 in early June. Downloads were relatively consistent, starting at 102 in early April and ending at 87 by late June. Weekly active users hovered around 1.5K throughout the quarter.
Stardew Valley from ConcernedApe saw its highest weekly revenue at $688 in early April, which declined to $294 by the end of June. Downloads began at 215 in early April and dropped to 113 by late June. Weekly active users started at 1.7K and decreased to 1.1K by the end of the quarter.
For more detailed insights, visit Sensor Tower.